Doctoral Consortium Program

The Doctoral Consortium will be held 12 October 2012, starting at 1:30pm. Additionally, all Doctoral Consortium participants will present their work during the AIIDE main conference poster and demo session, 11 October 2012 at 6:00pm.

Friday, October 12

1:30-3:00 Paper Session (DC): Search and Modeling
3:00-3:15 Break
3:15-4:15 Paper Session (DC): Learning
4:15-4:30 Break
4:30-5:15 Young Faculty Career panel
  • Career options
  • Funding opportunities
  • Building a research portfolio
  • Building a research lab
  • Teaching
  • Time management

Doctoral Consortium Accepted Papers and Posters

Search and Modeling

  • Monte-Carlo Tree Search for Game AI
    Hendrik Baier
  • Model-Driven Development of Game AI
    Christopher Dragert
  • Creating Model-Based Adaptive Environments Using Game-Specific and Game-Dependent Analytics
    Brent Harrison

Learning

  • Applying Learning by Observation and Case-based reasoning to improve commercial RTS game AI
    Glen Robertson
  • Learning Human Motion Models
    Bulent Tastan

Doctoral Consortium Posters

  • Toward a Computational Model of Character Personality for Planning-Based Narrative Generation
    Julio Bahamon
  • Toward a Narrative Comprehension Model of Cinematic Generation for 3D Virtual Environments
    Bradley Cassell
  • Narrative Intelligence Without (Domain) Boundaries
    Boyang Li
  • Assistant Agents For Sequential Planning Problems
    Owen Macindoe