AI and Interactive Digital Entertainment

The 8th AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment (AIIDE'12) will be held in October 2012. AIIDE'12 is the Eighth Annual conference and the Twelfth overall event sponsored by AAAI on the topic of AI and Interactive Entertainment.

AIIDE is the definitive point of interaction between entertainment software developers interested in AI and academic and industrial AI researchers. Sponsored by the Association for the Advancement of Artificial Intelligence (AAAI), the conference is targeted at both the research and commercial communities, promoting AI research and practice in the context of interactive digital entertainment systems with an emphasis on commercial computer and video games.

AIIDE 2012 will include an invited speaker series, paper presentations, a poster session, and a demonstration session. New this year, AIIDE 2012 will feature a Doctoral Consortium and a Workshop series. We invite researchers and developers to share insights and cutting-edge results from a wide range of AI-related problems and encourage the presentation of a) results from core AI research areas applicable to interactive digital entertainment and b) AI approaches developed and fielded in commercial systems. Please see the Call for Papers for more information.

AIIDE'12 awards

The following awards were given for best papers and best reviewers:

  • Best Paper: "POMCoP: Belief Space Planning for Sidekicks in Cooperative Games" by Owen Macindoe, Leslie Pack Kaelbling, and Tomas Lozano-Perez
  • Best Student Paper: "Evaluating Competitive Game Balance with Restricted Play" by Alexander Jaffe, Alex Miller, Erik Andersen Yun-En Liu, Anna Karlin, and Zoran Popovic
  • Best Program Committee Member(s): David Roberts (NCSU), and Adam Smith (U. Washington)

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